Frequency and FPS go hand in hand

in hive-175254 •  2 months ago 

Good afternoon dear community, in this post I want to clarify some frequent doubts about the frequency or refresh rate of a monitor and the FPS, since people who work with video editing could be making several mistakes due to ignorance.

Technological bases:

What are the FPS: The frames per second is a unit of measurement of photographs displayed on screen for each second elapsed, when these frames increase give fluidity to the video.

Frequency of monitors: The frequency is the refresh rate that a monitor has, to be able to update the image that is being displayed and go on to show the next image, its unit of measurement is Hz.


Photograph taken by: @rubenp

Every time we build a mid-range or high-end computer we must take into account these factors that directly influence the computer and the amount of frames on screen, this means that a computer capable of 120 frames per second, on a 60 hz monitor will only show 60 FPS on screen because the refresh rate of the screen does not allow to show more frames.

For many people it is hard to assimilate but there is quite a significant difference to have the experience of 120 hz monitors, once your eyes get used to it going back to 60 hz will feel slower and less fluid.

Likewise seeing a 120 hz monitor for the first time will cause the immediate effect of being able to enjoy the experience as your eyes are used to 60hz.

Now for practical purposes what is the point of seeing more FPS on screen?


High speed security, as there are more frames per second you can have high speed captures showing frame by frame some security video example: surveillance cameras.

Improves the multimedia entertainment experience, giving more fluidity to the gameplay or multimedia file played.

More frames give better real-time responsiveness of Drones and other robots that need to display live images.

Scientific applications doing simulations of the universe itself galaxies stars and planets.

I could write a 1500 word post about the different applications but that is not the purpose of the post.

It is rather to understand implications of the data processed by the computer graphics and processor and the refresh rate of our monkeys, which must be equivalent, and dependent on the type of work we want to do.


Taking into account that computers nowadays update their components almost every six months despite the shortages, it is easy to make the mistake of believing that any monitor could work to display more frames per second.

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